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The most efficient workflow for cleaning and removing noise from Mocap data?

Posted By Togix 5 Years Ago
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The most efficient workflow for cleaning and removing noise from Mocap...

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Togix
Togix
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Hello,

Long time since I cleaned mocap in Max so just wondering what is the most efficient workflow for cleaning and removing noise from Mocap data?
I like iClone because it's simpler and has some cool feature like reach target etc but just wondering for biped (normal human and not special rigs) if you guys use only iClone or third-party software because it's faster?

Thanks!

Togix
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I'm asking that also because I don't find a way to see the mocap data in the curve editor of iClone..
You can see the data but maybe because it's hands animated on this video at At 3:16:
  https://www.youtube.com/watch?v=4JibX_5Oyb0&feature=emb_title

Angel Alonso
Angel Alonso
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I've used 3dsmax for many years, but honestly cleaning keys with ICLONE is much easier and faster for me.
I think (I can be wrong depending on what you want to do) but ICLONE is really fast to do this.
StyleMarshal
StyleMarshal
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you have to right click the animation track and tick "Sample Motion Clip"  to see the curves...
Togix
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Hey now I need to edit the animation of the face of my character, the problem? It's blendshapes and was wondering if we can access of blendshapes data in the Curve Editor?
I do right click on my Expression layer (facial mocap) and choose: Sample Expression Clip = I got all the keys. That's good, but I don't know why I can't see the keys in my Curve Editor?
Thanks for the help!
animagic
animagic
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Togix (11/22/2020)
Hey now I need to edit the animation of the face of my character, the problem? It's blendshapes and was wondering if we can access of blendshapes data in the Curve Editor?
I do right click on my Expression layer (facial mocap) and choose: Sample Expression Clip = I got all the keys. That's good, but I don't know why I can't see the keys in my Curve Editor?
Thanks for the help!

There is currently no option to  edit blend shapes in the Curve Editor. I believe that was promised for a future version, but I haven't heard anything mentioned lately.


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