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CC Digital Human Contest 2020 - Lee Adams - Animated Character

Posted By RandyPan 5 Years Ago
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CC Digital Human Contest 2020 - Lee Adams - Animated Character

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RandyPan
RandyPan
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https://forum.reallusion.com/uploads/images/79cc1c1b-8e4e-4653-aedc-d97f.png

Updated Eyes and teeth, Slightly better placement,

Turned on Screen Space Irradiance Post Process Material

Eye Movement is almost complete, video to follow :) 
RandyPan
RandyPan
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https://www.youtube.com/watch?v=T5fF5J7aFfU - Main Entry Video

Thanks again everyone for reading and looking,

This has been a fun competition :)

Take Care

Lee Adams
RandyPan
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https://youtu.be/IUhX1Wnl6nA

Here is my turntable Video
RandyPan
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I forgot to mention the most amazing and newest addition to Character Creator, and that is SkinGen, skin gen is truly amazing, and I will do an in-depth tutorial on what I have found that we can all technically do with it. :) Very exciting stuff to all the Reallusionists out there :) The plugin is incredible. 


https://www.reallusion.com/character-creator/headshot/





RandyPan
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This was how far i got before i decided to go for the Digital Double of myself not toooo bad, definitely more Elon likehttps://forum.reallusion.com/uploads/images/014f0b2a-11ed-4fbc-9047-1945.png
RandyPan
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Here is digital Elon lol, not that great but I didn't use a proper photo that was lit and orientated correctly, a good start though :)https://forum.reallusion.com/uploads/images/bb42b504-4454-4a45-9eae-8dd8.png
RandyPan
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Forgot to add, I used Headshot plugin to start off my CC3+ character, to get some diffuse texture on my face, it looked like me from the front, not a bad start at all, this is a really amazing addition to CC and I was happy to purchase the plugin with all the morphs, check it out here:

https://www.reallusion.com/character-creator/headshot/

I did use this in the beginning to create my first entry that I didn't submit as I decided to focus solely on my Digital Human:

It was a rendition of Elon Musk, with Boring company flame thrower and Tesla Cyber Truck:

https://forum.reallusion.com/uploads/images/dcaedee2-ba70-4aaf-8ace-4b34.png
RandyPan
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Additional things i didn't get to implement but have tested the functionality and it works are....

Marvellous designer: I have version 6.5 on steam, I will dress my characters in this software and load my iclone animation in, animate and implement in unreal, i have tested this, and it works very very well :)

https://marvelousdesigner.com/

Blender: good old Blender, free, ever more powerful than it used to be, and its being updated at lightning speed, in this, i will implement beautiful strand based hairs :) i have no tested this as of yet, but i have a good working knowledge of getting it all working, whether my pc can keep up with the demands is another story haha :) i will combine with hair cards to lighten the load, but will update this forum soon as i have it all working and ready to show off:)

https://www.blender.org/download/


RandyPan
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Last step is scene dressing in unreal, at this stage i was focussing on the character so much, i used the ArchVis_RT example project that unreal provides on the epic marketplace, the lighting is fantastic, and compliments the characters nicely, my avatar sits in the scene like he lives there, just like i want :)

Unreal with iClone is truely something to behold for animators.

In unreal i use sequencer to stage and digitally shoot the scene, with cine camera actors, using the beautiful depth of field and all the many features that Unreal has for camera work, i have yet to sync my cameras with iclone, as i have focussed on the CC avatar so much, but i will learn this at a future date as my knowledge in all these applications increases :)

One thing i messed up was how the scene play out, at the moment its rendered out at a err, incredible 12fps (accounting for the jitteriness) i would rather have had it at standard film (24fps) or higher, but everytime i adjusted this, the scene would play back in fast forward haha, not a good time to encounter problems like this.

Future videos will be much much smoother :) its not Unreal engine, its me, I've learnt all this by myself, its quite an all encompassing passion, and hopefully will be my career in the near future :)

https://www.unrealengine.com/

RandyPan
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Once everything is looking how I want, i now export my CC avatar from iclone to unreal using the LiveLink plugin, this sends your characters to Unreal (mesh, materials, the works) with a single click, amazing, now we can see our character in iclone and unreal at the same time, i do this so i can leverage my RTX card to perform Real time raytracing inside of unreal, its all coming together nicely :) 

It pipes our animation through to unreal, while being able to adjust and iterate inside iclone, for instant feedback, one step to one click digital performance capture :)

I just want to give a big shout out to the Reallusion team, not just for the amazing software you have built and maintain, but providing the LIve LInk plugin FREE for indie devs, i was so excited for the plugins release, then i saw the price and unfortunely it was out of my price range, i was genuinely giddy when saw the email saying that Indie developers have access, that's me I thought, being a one man army with all this, i downloaded as soon as i saw it and wow, what an expansion of functionality, Bravo Reallusion haha :)

https://www.reallusion.com/iclone/live-link/unreal-engine/default.html



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