Hello, I'm currently adding CC3 characters to my Unity project and everything is ok so far, except for one small issue : the pieces of fabric on the edge of the vest aren't rendered properly, and give this weird result :
I tried different transparency options but to no avail. It kinda looks like a uv wrapping issue at this point ! I don't really plan on using this jacket for my game, but since I bought CC3 I would like this default asset to be usable ! Can anyone using Unity HDRP help me with this ? Thanks in advance !