Hi all, I am working my way through the ZBRUSH Pipeline Learning Videos by Eddie Christian and keep running into issues. Here is the latest.
I am trying to export an OBJ to Marmoset Toolbag 3.08, and every time I export my character, or any base character-I tried multiple with the same results, the T-Pose changes to more of an A-Pose. See pics below. I am trying to bake using the same character from ZBrush. The ZBrush character comes over in the correct T-Pose format, but the Character from CC3 does not. The meshes will not align. I have also tried this as an exported FBX and converted it to an OBJ, but that didn't work either. Same result.
Thoughts?
