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Change weight distribution for character skin

Posted By Rollo_01 4 Years Ago
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Rollo_01
Rollo_01
Posted 4 Years Ago
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Last Active: 3 Years Ago
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Hi there,
I was wondering if there is a way to weight paint the character skin inside CC3. I noticed that the character jaw is not properly done and it looks like it is broken in half once I open its mouth.
Also, what would it be the procedure to do the weight painting externally? Just export, paint, and re-import? Are there any caveats to do this procedure in Blender?

Thank you!https://forum.reallusion.com/uploads/images/35914028-6828-491c-b29c-1040.jpg
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4 Years Ago by Rollo_01



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