Hello :)
I was wondering if there is a way to export all the additional MAPS that I can see in the texture editor (Micro Normal, Micro Normal Maps, Normal Blend, SSS Map) when I choose to export as an FBX having all the UV on one UDIM.
At the moment when I export as FBX with Merge Material > By Type is exporting only Normal, Roughness, Diffuse, Opacity, Specular, AO..
Is there any export settings that allow me to export all those additional MAPS on a one Udim Uv set?
I appreciate any help
Thank you