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Amarak
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Amarak
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 1,
Visits: 107
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I have been working for nearly a week in my spare time, to make a nice animation of climbing onto an ATV (4 wheeler). I used the Reach method to lock the hands and feet at the right time. It doesn't export right to Unreal Engine, as it looks for keyframes in particular. I tried a couple other export options to try to get it to work, but it doesn't. I even tried the Direct Puppet to lock hands and feet, and they still move, even in iClone. Is there any option that will export to Unreal Engine, to lock hands and feet during an animation? Any help would be appreciated.
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