Profile Picture

Different bone structure after export

Posted By noris.desu 5 Years Ago
You don't have permission to rate!
Author
Message
noris.desu
noris.desu
Posted 5 Years Ago
View Quick Profile
New Member

New Member (97 reputation)New Member (97 reputation)New Member (97 reputation)New Member (97 reputation)New Member (97 reputation)New Member (97 reputation)New Member (97 reputation)New Member (97 reputation)New Member (97 reputation)

Group: Forum Members
Last Active: 4 Years Ago
Posts: 1, Visits: 149
Hi, after exporting as fbx i have different armature / bone structure (it adds some twist bones) than I see in cc3 viewport, which I don't want. I have converted mesh to game-base. What should i do to have same bone structure?https://forum.reallusion.com/uploads/images/065b01a8-f16b-4a0a-bb94-6c7e.pnghttps://forum.reallusion.com/uploads/images/1d918dc2-edb7-4214-be7e-b7d5.png



Reading This Topic