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The serious problem of the floating of the character model

Posted By susun 5 Years Ago
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The serious problem of the floating of the character model

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susun
susun
Posted 5 Years Ago
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Thank you very much, the foot floating problem is gone
But the real-time jitter of the character's movements still exists
rokoko real-time transmission to iclone
The characters flicker constantly
Very similar to the phenomenon of unstable frame number
But my FPS stays at 58 in real time
Can you help me solve this problem?
thank you very much

Kelleytoons
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I don't have a Rokoko suit, but I do have the Perception Neuron and I assume Motion Live works similar for the two.

In Motion live there ought to be a rollout once selected that has some options for you to adjust (see image below).  One of those options (B) is "Ground Vertical Offset".  If you adjust that you can set your feet on the ground properly.

https://forum.reallusion.com/uploads/images/91fc42ef-9d02-4ef9-905b-73db.jpg




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Mike "ex-genius" Kelley
susun
susun
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I just purchased rokoko, but there is a serious problem
The scheme I am using is rokoko real-time output to iclone
Yes, I just bought the real-time plug-in of iclone
I have a very serious problem in the process of using

When I transfer the action from rokoko to iclone in real time
There is a strange phenomenon that the feet are floating off the ground
Then, the characters appear very severe shaking
My FPS at this time can be maintained at 60 (2080 TI)
At this point, I immediately turn off rokoko's real-time transmission
The foot part of the character model is aligned with the ground
Then I used iclone’s own action library
There is no such serious situation

Now I am very bad, I don’t know what the problem is because of, and I have no ability to solve it. I hope the product I bought is beautiful and can help me solve this problem quickly










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