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fmrazt_h71q
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fmrazt_h71q
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 25,
Visits: 80
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i download this t-shirt from sketchfab ( link). how can use this fbx file ? my step for do that : step 1 :  step 2 :  in above picture, i just click on "ok" but i have error :  i cant choose obj file. how can use obj file? and how can fix this error ?
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animagic
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animagic
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 15.8K,
Visits: 31.4K
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You need to import as Accessory. You can then convert it to Cloth. This was just asked the other day. See here: https://forum.reallusion.com/457461/Help-Importing-clothing-for-model. Please RL, change the labeling of this Create option to say something other than just "Accessory" because it is unclear. We regularly get questions about this.
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 hours ago
Posts: 5.3K,
Visits: 16.8K
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Please RL, change the labeling of this Create option to say something other than just "Accessory" because it is unclear. We regularly get questions about this.
Completely agree! Misleading menus are constantly raising questions. We can already import clothed characters with FBX Key from File > Import link. Create > Cloth, Hair Acc (with FBXkey) ... should be renamed to Create > Cloth, Hair, Accessory and function as regular FBX, OBJ import. Create > Accessory should be removed altogether. Better yet create a separate Import menu section and move ALL functions related to import there. Someone might argue, but I'd say we are not Creating, but rather Importing.
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fmrazt_h71q
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fmrazt_h71q
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 25,
Visits: 80
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animagic (9/12/2020)
You need to import as Accessory. You can then convert it to Cloth. This was just asked the other day. See here: https://forum.reallusion.com/457461/Help-Importing-clothing-for-model. Please RL, change the labeling of this Create option to say something other than just "Accessory" because it is unclear. We regularly get questions about this. thanks. pls see below picture. my cloth is not t or a pose, how can change character pose to set this shirt to character ?  sorry for this questions. i am new in cc3
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 hours ago
Posts: 5.3K,
Visits: 16.8K
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Raise his arms first to closely match sleeves (Edit Pose in character animation menu), Then use Edit mesh for the shirt to illuminate pocks through and then Transfer Skin Weight. But I see lot more problems with those models from sketchfab. Like non-smoothed mesh, which could be taken care with Modify > Edit normal in CC (though it is very slow process in CC). Other problems such as non-solid mesh could only be solved in 3-rd party mesh editors before importing to CC. And I have opened a ticket for confusing menu naming conventions: FT 7266 - https://www.reallusion.com/FeedBackTracker/Issue/Import-rotines-need-to-be-redefined-naming
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wires
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Group: Forum Members
Last Active: 4 Months Ago
Posts: 5.7K,
Visits: 26.5K
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Got my vote. :)
Gerry
System: Win 10 Pro (21H2), Asus X99-E WS, CPU i7-5930K -3,5 GHz, 32 GB DDR4 2666-16 RAM, NVidia GTX 1080 Ti GPU - 11 GB VRAM(Driver Studio-536.99), Samsung 850 Pro 512 GB SSD, 6 TB HD storage.
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 hours ago
Posts: 5.3K,
Visits: 16.8K
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animagic
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animagic
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 hours ago
Posts: 15.8K,
Visits: 31.4K
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Added my vote too, but we need more!
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4u2ges
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4u2ges
Posted 5 Years Ago
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Group: Forum Members
Last Active: 7 hours ago
Posts: 5.3K,
Visits: 16.8K
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animagic (9/15/2020) Added my vote too, but we need more!YES !! ;)
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3dtester
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3dtester
Posted 5 Years Ago
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Group: Forum Members
Last Active: 6 Months Ago
Posts: 999,
Visits: 2.2K
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4u2ges (9/12/2020)
Please RL, change the labeling of this Create option to say something other than just "Accessory" because it is unclear. We regularly get questions about this.
Completely agree! Misleading menus are constantly raising questions. We can already import clothed characters with FBX Key from File > Import link. Create > Cloth, Hair Acc (with FBXkey) ... should be renamed to Create > Cloth, Hair, Accessory and function as regular FBX, OBJ import. Create > Accessory should be removed altogether. Better yet create a separate Import menu section and move ALL functions related to import there. Someone might argue, but I'd say we are not Creating, but rather Importing. Agreed & Voted. PS: My understanding of the FBX-key feature was the ability to export and import items (not only clothed characters) while keeping the DRM information. Am i wrong with that?
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