Hi all,
I'm wondering about how to maximize the render quality of my animations. I've noticed that a lot of rendered animations I see coming straight from iClone look, well, rather like older video games whereas the stuff I see coming out of Unreal Engine looks much more polished and contemporary. I'm not sure exactly how else to describe it, but I'm guessing the volumetric lighting capabilities in UE4 are part of the reason why (just a guess).
This video is a good example of the sort of 'look' and quality I'm hoping to achieve:
I would think that iClone should be able to render better looking images than Unreal since Unreal is realtime and Iclone can be rendered out, but so far the UE4 animations I've seen tend to look better.
My question is: once I'm done building and animating everything in iClone, what's my best best for renders that look like this? Native iClone with some particular settings, or would I be better off exporting everything to UE and rendering there?
Thanks!
Mirror Valley
*Tales of the Strange and Unusual*
Mirror Valley on Youtube