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Full Body Motion Capture in Unreal Engine using iClone characters

Posted By Enter Reality 4 Years Ago
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Full Body Motion Capture in Unreal Engine using iClone characters

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Enter Reality
Enter Reality
Posted 4 Years Ago
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Last Active: 3 Years Ago
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Hi all,

Couple of years went by since I last used iClone and Character Creator, so I download the trial and gave it a shot...and well, the step up in quality is noticeable, great job developers!

Since I mainly work in Unreal Engine, I tested a couple of characters with different body size using Rigel, my "All in one" Full Body Motion Capture Solution, that use Vive Trackers for Body Tracking, Noitom Hi5/Valve Knuckles for fingers tracking, and Face Cap/FaceLink/Live Link Face for Facial Tracking, all captured in realtime inside UE4.

Here you can see a video of the characters animation in realtime.

If you want additional informations about Rigel, check here.


Regards,

Nicolas Esposito
www.enter-reality.it



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