Hi Woody,
Can you change the video to unlisted so that we can view it? It's set to private so we can't see it.
What I do anytime I'm switching between two clips is set a keyframe for the character position before the change in clips. I don't see you having any keyframes before the next "
walking up stairs" clip comes into play.
Try key framing the starting position (before your character moves up the stairs) and on the first frame of the "
walking up stairs" clip, position the character to where they were before that clip (which creates another keyframe at the start of the "
walking up stairs" clip). Then you can set the ending keyframe (end of
walking up stairs clip) and reposition the character to where you want them to be as they get to the top of the stairs. When you play it back the character should follow a direct route up towards the ending keyframe.
If you actually want to show your character's knees bending as he actually
walks up the stairs, then you need to take the plane prop A, and create stairs with it. Size the planes just like your stairs in your set and position them over the stairs. Then convert them to terrain. That way when your character
walks up the stairs, his foot contact actually connect with ground.
74% of original size (was 676x19) - Click to enlarge
IMDB: James Muia
Aviticus Dragon on YouTube
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