Merging face and body animations is very straightforward. For example, you could load a motion clip for the body at frame 1 and then go back to frame 1 and record some facial animation using Face Puppet. Then when you play back your project you will have both facial and body animations merged together.
You can then go to the Animation > Gesture library and optionally add hand gestures to your character. If for example you start with an open hand gesture at frame 1 and then add a clenched fist gesture at frame 100, your character will transition from one to the other automatically over the 1 to 100 frames.
Once you have your animations the way you want you can use a feature called "
Collect Clip" to gather all that animation data together and save it a single file type called MotionPlus. This can then be loaded onto other characters should you wish at a later date.
Peter
Forum Administrator
www.reallusion.com