I've just started playing with this feature, but am happy to pass along what I've basically done so far with customizing the bone hands provided! Put your custom character (with "normal" hands - these can even be the dummy hands) into Composer Mode and highlight the character. Click "body", "G3", "hands", "Bone hand", "G3 360" and choose double-click the hands you want to use (this takes a minute to apply to your character so don't freak out when it doesn't happen right away
:)).

Adjust the hands to fit your character with "Edit Pose"

Now you can do one of two things. If you have your custom hand sprites already designed, you can apply each sprite individually in the usual way:

OR (if you don't have the parts pre-made) you can send the individual bits to your external editor (I use GIMP) and play with them there to suit your character.


Either way, you can adjust everything as needed. I've even made three-fingered hands this way by manipulating the bones and pose.
And again, these are just some basic things I've found when playing around with the hands that hopefully you can use...maybe someone with more experience with them will jump in and add more.