cinemyscope
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cinemyscope
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 239,
Visits: 608
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Hi, I have a Mocap BVH file that's generally good but at some point the arm twists around which it should not. I can twist it into the right position in iclone but then a whole bunch of frames before and after also need fixing and in the end this all results in some jerky motion which doesn't look right. The ideal option would be to remove the Mocap from just the limb for the few bad frames and hand animate the limb while the rest of the body keeps running with the Mocap. Is there a way to do this? Thank you!
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animagic
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animagic
Posted 4 Years Ago
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Group: Forum Members
Last Active: 14 hours ago
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You could try to apply a break on the clip before and after the bad frames and delete that portion. Interpolation between the remaining sections may be enough.
Edited
4 Years Ago by
animagic
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cinemyscope
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cinemyscope
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 239,
Visits: 608
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Thank you!!
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