My tutorial is probably going to be obsolete soon with the upcoming zbrush 2021 update adding cloth dynamics and plenty of other cloth creation additions. It could just make things easier, we will have to see when it comes out. I may do a separate smaller tutorial with it later. But i will continue to finish off with this tutorial still.
Sneak peak at the zbrush 2021 update
And the next video of my tutorial series is up. Gloves detailing. I was going to add some straps and buckles to it, but i decided to keep it simpler for now. As I've said before we can make changes during the substance painter texturing part if needed easily enough.
Just the shoulder armor and boots left to do before we get into substance painter. But I'm also considering a few more minor changes to the helmet. So we'll see...
So far 15 videos - For a total length of around 8 hours (rounding up from where I sped up some videos) - So we pretty much have all the modeling done and ready for substance in a full 8 hour day of work. So that's a bonus of doing the tutorials. We get a good time frame for how long in real-time it's actually taking.
Edited
4 Years Ago by
Slayerazazel