Hi, when exporting a model with Instalod/Merge Materials (UV) by type or by item, and impoting it by the Unity Autosetup, the metallic/smoothing maps from all the body materials are missing. I tried in Unity 2018 and 2019 versions with the correct autosetup version and always the same result. It looks like the instalod does not create metallic for body parts? Metallic for clothes are correctly set up. Can anyone help me?
Oh, forgot to say that I used the game base body.
In the screenshot you can se the the model imported without using instalod/merge materials on the left. On the right the model with instalod/merge materials by type and in the inspector how all the body part materials are imported,

Thanks!