Profile Picture

asymmetrical characters

Posted By mansion7 4 Years Ago
You don't have permission to rate!
Author
Message
mansion7
mansion7
Posted 4 Years Ago
View Quick Profile
Senior Member

Senior Member (356 reputation)Senior Member (356 reputation)Senior Member (356 reputation)Senior Member (356 reputation)Senior Member (356 reputation)Senior Member (356 reputation)Senior Member (356 reputation)Senior Member (356 reputation)Senior Member (356 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 13, Visits: 176
Hello,

I am trying to build an asymmetrical G3 character in Cartoon Animator 4.   Specifically, one with a logo on his shirt.  I must just be missing something obvious but I cannot figure it out.

I'm trying to build a side view character.  But the only way I know to display the other side of the character is to flip the character.  But this just makes the logo on his shirt backwards now.

Is there a way to do it?  I have some seen some Youtube videos on how to do it with G2 but it doesn't seem to be applicable here.  Or am I missing another way to view the other side of the character beyond simply flipping it in the timeline?

Speaking of which, is there any way to edit G2 characters without using Adobe products?  I have Krita, Gimp, and Paintshop Pro if that helps.
apyorick1
apyorick1
Posted 4 Years Ago
View Quick Profile
Veteran Member

Veteran Member (552 reputation)Veteran Member (552 reputation)Veteran Member (552 reputation)Veteran Member (552 reputation)Veteran Member (552 reputation)Veteran Member (552 reputation)Veteran Member (552 reputation)Veteran Member (552 reputation)Veteran Member (552 reputation)

Group: Forum Members
Last Active: 2 Years Ago
Posts: 65, Visits: 168
If it's just the logo on the shirt that isn't right when flipped, make a copy of the torso (or whatever part has the t shirt)  with just the logo backwards and add it as another torso (or whatever) sprite in Composer mode. When you flip the character, change to that sprite. If there are other limbs or issues that also don't look correct when flipped, you can also use this sprite switching idea with them...unless the character is REALLY asymmetrical, like two arms on one side and one on the other. That would be a whole different ball game! :)



Reading This Topic