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karacarson929
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karacarson929
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 72,
Visits: 181
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Hi, After months of having Iclone 7 but not having the time to really work with it, I'm finally starting to figure out the program. I'm creating a scene where a couple is asleep in bed but I'm not sure how to make this happen. Can someone please help? Thank you!
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mark
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Group: Forum Members
Last Active: 2 days ago
Posts: 4.9K,
Visits: 16.7K
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Well I guess I'll dive in on this one as it looks like everybody is... asleep. This is the way I have accomplished it in the past but it's certainly not the only way or the best way for sure...there are issues with this method for sure. As I will show, doing the "covers" is very difficult for me and doing covers for two...not sure I could do it period. But here is a tute that may, at the very least, give you some ideas. It's a long one so you might need a nap yourself during or before you start... at least have some snacks on hand!!!
Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
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4u2ges
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4u2ges
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.3K,
Visits: 16.4K
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Nice tutorial and simulation Mark. In light of recent development with Rampa's Flex cable, I was thinking the same thing can be done to other cloth like blanket. That is attach a *lock* to the blanket corner(s) in Blender, slide in a rigid sphere body into the *lock* and then have that sphere link to the characters hand. Which in turn would allow characters to pull the blanket up by the corner jump into the bed and then cover themselves. Kind of in theory but it should work. I'll probably try it out.
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karacarson929
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karacarson929
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 72,
Visits: 181
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Thanks mark! So glad someone finally answered me lol this is exactly what I was looking for 😁
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karacarson929
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karacarson929
Posted 4 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 72,
Visits: 181
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Thanks!
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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Week
Posts: 3.2K,
Visits: 4.8K
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Hello mark, Thank you for this tutorial. Regards rosuckmedia
Edited
4 Years Ago by
rosuckmedia
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4u2ges
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4u2ges
Posted 4 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 5.3K,
Visits: 16.4K
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and doing covers for two...not sure I could do it period.
This ridicules limitation is the result of outdated (12 years old) Nvidia Physix engine: https://docs.nvidia.com/gameworks/content/gameworkslibrary/physx/guide/Manual/Cloth.html#collision-detection Only 32 spheres can be active per cloth. Capsule is constructed with 2 spheres, thus limitation is 16:
Edited
4 Years Ago by
4u2ges
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toystorylab
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toystorylab
Posted 4 Years Ago
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Group: Forum Members
Last Active: Yesterday
Posts: 4.6K,
Visits: 29.9K
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Thanx for tutorial, mark Curious about the approach ("lock" to the blanket) by 4u2ges...
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
Edited
4 Years Ago by
toystorylab
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mark
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Group: Forum Members
Last Active: 2 days ago
Posts: 4.9K,
Visits: 16.7K
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Rampa
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Group: Forum Members
Last Active: 4 hours ago
Posts: 8.2K,
Visits: 62.4K
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Blanket locks are a cool idea. That would also allow to let go of one and grab another with linking or reach targets.
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