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josephniet
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josephniet
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 1,
Visits: 6
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I created my character using the "Human_Dummy_S" template, using "import PSD assets". When i go to use my character the lock buttons don't work (they work fine on the original template). 
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e1_scheer
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e1_scheer
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 120,
Visits: 1.1K
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I'm having the same problem. I used the same template, sent it to photoshop and then added my own sprite layers. Sending the psd back to CTA 4 and the locks are now gone, There is still IK on the limbs and the locks are stsill there in the UI but there's no way to "unlock" them.
Judging by the lack of answers on this thread, it could take a while for someone to suggest a solution.
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e1_scheer
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e1_scheer
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 120,
Visits: 1.1K
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Looks like the same problem in this thread, although I'm getting it using both using import and export.: https://forum.reallusion.com/412815/2D-Motion-Key-Editor-Locks-stop-working?Keywords=lock
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DanielC_RL
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DanielC_RL
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 68,
Visits: 646
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Hello e1_scheer, Sorry for the inconvenient, if the problem still occurs, please send your project and screen record to our customer support if it'll be all right, our tech team will take a look at it. Customer Support : https://www.reallusion.com/CustomerSupport/UserEx/QForm.htmlThank you so much for the feedback! DanielC
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e1_scheer
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e1_scheer
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 120,
Visits: 1.1K
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Hi Daniel,
Thanks for following up on this
I restarted the character from scratch using the same CTA template "Human Motion BoneF" and after going back and forth using the photoshop pipeline button it worked this time round and I can switch the IK locks on and off.
That solves the problem for this character but I have no idea at what point the photoshop link broke the constraints in my previous attempt..
I'll keep an eye out and post back if I find out more.
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DanielC_RL
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DanielC_RL
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 68,
Visits: 646
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Thanks for providing the workaround, that actually helps a lot. I would follow this up and see if we can reproduce the issue.
DanielC
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