Hi,
I'm completely new to CC3 and iClone and just bought it a couple days ago. This community was amazing helping me with an issue before buying and I hope you'll have an answer for this one too.
I've followed this tutorial:
https://www.youtube.com/watch?v=nsE5qJP2xAIin which a Reallusion obj shirt posted on Sketchfab is importet as an asset into CC3. That's all good.
Then I had the great idea of wanting to put a logo into the shirt and maybe changing the cloth texture, so I took the obj into 3DCoat, put my logo and some dirt on and exported it. Now wehn taking it into CC3 the poly resolution is very low though I did not modify the geometry.
I tried a pass through Hexagon and another pass through e-on Vue. All the same. The moment the obj passes through another application it imports into CC3 in a very low resolution. I can smooth it in Hexagon by adding geometry but I have to add so much that CC3 slows down notably. I also tried fbx (not from Hexagon).
I'm attatching a picture showing the same shirt. The gray one is Sketchfab straight into CC3, the White one is Sketchfab - 3dCoat - CC3.
76% of original size (was 660x19) - Click to enlargeI'm guessing there is a trick to this that I'm not aware of. Thank you in advance for any advice!!