So I have this Warrior chick with long hair in a 2d side walk animation.
I want the long hair to flow with her movement, but when I add bones to her hair,
the bones have no affect on her head.
I tried " Create Free Bone " with a sprite of just her head, bones work fine, but the new Free Bone Sprite is in a
scene all it's own and can not be moved though the layers. The new sprite is behind the torso when it needs to be
in front of the torso...
Why do the Added bones to existing actor have no affect ?