Apollonius
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Apollonius
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 54,
Visits: 276
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Apollonius
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Apollonius
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 54,
Visits: 276
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I rebuilt the globes, bases, caps, and glitter to make them all look better, and for the glitter to flow more slowly and naturally. I found that at very low settings for wind and gravity, "real time" and "by frame" modes (and consequently render modes), work with totally different physics. I had to make an entirely different set of physics and force settings to make this render properly, and those settings don't even result in a working lamp prop in realtime mode. I'm honesty not even sure WHY these settings work in by frame/render modes, because logically they shouldn't. Those are the settings that are supposed to be the "accurate" ones though, so...? Anyway, here are improved versions of the lamps previously featured!
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toystorylab
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toystorylab
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 4.6K,
Visits: 29.9K
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Yo, nice...
Toystorylab on Vimeo : Crassitudes (my "Alter Ego") on Youtube:
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