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Group: Forum Members
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One thing Unity has for 2D animation is an area of effect tool for bones, so we don't have to create so many separate elements, but can more easily edit a 2D sprite's hair without affecting other areas of the sprite. Does CTA4 have this feature and I'm just not aware of it? If not, something to for sure make for future updates: examples: https://youtu.be/VwS0MRSRKKo?t=612https://youtu.be/vPgS6RsLIjk?t=896
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