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"Look at" fonction still moving the neck

Posted By fbcool.producer 5 Years Ago
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"Look at" fonction still moving the neck

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fbcool.producer
fbcool.producer
Posted 5 Years Ago
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Hello

Maybe I'm doing wrong but I can't get rid of this problem :

"Look at" fonction still moving the neck even with the "look at weight" slider fully set  to the left at "EYE"
I just want to turn the eyes, not the rest. The head doesnt move but the Neck is still following my target (a ball)

Do someone have this problem too ?

iClone 7.73.3919.1
thebiz.movies
thebiz.movies
Posted 5 Years Ago
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I do not have this issue.  Added christian.  Had him look at a cube.  CHanged the weight to 100% eyes and moved the cube behind him.  No body motions.  Changed the character to Bernard and then to some custom CC1 and CC3 characters.  Still no problem.  Are you sure there is no other animation or constraint happening with the character?  What character are you using?


fbcool.producer
fbcool.producer
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Hello

indeed it works with Christian. No issue
My character was created with CC3 + headshot and "sent to Iclone"
I have 2 characters created like that have, and they have  the same issue.

thebiz.movies
thebiz.movies
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Super weird.  I added a cc3 character created with headshot with no issues.  Then on a whim added another headshot character and found your issue.  See video.  Found it on several other headshot characters.  Seems to be ones created more recently.  Add it to the feedback tracker as a bug and post here when you do.  I will upvote it when you do.




Peter (RL)
Peter (RL)
Posted 5 Years Ago
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Thank you for the notification of this issue. I have passed this to dev teams to investigate. I will update again when more is known.

                                                                

Peter
Forum Administrator

www.reallusion.com


fbcool.producer
fbcool.producer
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Happy to help !
thanx a lot for your reactivity :) 




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