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CC, Unity and SALSA - realtime lipsyncing

Posted By recourseai 6 Years Ago
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recourseai
recourseai
Posted 6 Years Ago
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Hello, 

Apologies if this is the incorrect place to post this, but I'm currently looking into using CC, Unity and SALSA for animated, lipsynced avatars, and crucially, i need the lipsync in realtime. I've managed to export a CC avatar as an FBX and import it into Unity, I've then tried numerous methods of hooking the avatar up to SALSA, the simplest of which has been using the 'oneclick'. However the lipsync quality doesn't seem to be great, I've had to manually tweak each viseme config to get good results. I'm just wondering if:
- there are easier ways of doing what I'm after?
- if I'm doing something wrong in terms of exporting the avatar?
- am I able to use CC's animations for realtime lipsync or is this purely for baking animations before runtime?

Thank you




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