dankdrft
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dankdrft
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 7,
Visits: 100
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Hello! I am having some issues with exporting the vehicles from iclone into unreal engine 4 while maintaining texture quality. It seems as if the import (with CC setup) is creating an automatic LOD issue and will not let me resolve in engine. The export from iclone seems to create a perfectly fine FBX.
Are there any tips for vehicle exports from iclone that would make life easier?
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BOLPHUNGA
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BOLPHUNGA
Posted 5 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 87,
Visits: 2.1K
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have you tried just importing normally? cc setup is mainly for cc3 charactors but it can achieve some cool looking props as well as totally ugly ones.
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dankdrft
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dankdrft
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 days ago
Posts: 7,
Visits: 100
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Yeah, ive exported to 3dxchange and exported from there as an fbx, and imported w/combined meshes for this result: https://puu.sh/Fs27b/8f2cd40ff8.pnghttps://puu.sh/Fs2gH/1b6f71cde2.jpgAnd from iclone with this result: https://puu.sh/Fs27r/e51c2a3bd6.pnghttps://puu.sh/Fs2gT/b5bcea72fc.jpgI think its something easy to fix it, but yeah its not coming in with the 2k or 4k textures.
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