|
Kimmie777
|
Kimmie777
Posted 6 Years Ago
|
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 569,
Visits: 1.1K
|
Is there anything else that Earth Sculptor can be used on besides just the height maps? I want to sculpt some big land.
Or are there any other easy sculptors out there like that which can be applied to props?
In other words, how can I create the best custom mountains and valleys and such that extend out in territory going well past the height map?
How Delerna uses planes is inspiring. I'm guessing that will be the best route to go.
I'm assuming there are YouTube tutorials on using planes to build custom terrains. Do you guys have any recommendations on those?
And are there any other ways that big lands can be sculpted which go beyond the realms of a single height map?
~ Kimmie
www.TrackingJESUS.net
--> More Information On This Bible Film Production Can Be Found At: www.TrackingJESUS.net/Productions
--> Become An Early Subscriber To The 'Tracking JESUS' YouTube Channel At: https://www.youtube.com/channel/UCEMx91AySc3QuF-SS_3mGQQ
|
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 4.9K,
Visits: 16.7K
|
It would be best to create "distant" mountains and vistas with flat image maps to save computer display resources IMHO. Unless you are doing a fly-over shot, it wouldn't be practical as far as I can see.
 Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
Intel Core i7 3960X @ 3300MHz Overclocked to 4999.7 MHz Sandy Bridge 24.0GB DDR3 @ 833MHz Graphic Display HP ZR30w GeForce GTX 980Ti 6GB Microsoft Windows 7 Professional 64-bit SP1 ASUSTeK COMPUTER INC. P9X79 WS (LGA2011)
|
|
Kimmie777
|
Kimmie777
Posted 6 Years Ago
|
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 569,
Visits: 1.1K
|
I agree. I am wondering how much space each big terrain prop is going to take up.
So far I have been putting photographs in the back-drops on our initial height map scenes.
My plan is to place photographs of the corresponding landscapes in Israel whenever possible, and then place photographs of my own home-made work of landscapes of Israel (thoughtfully done with everything I know and can see about those areas on Israel) in the back-drop to match the immediate landscape of the scene to substitute as needed.
One of my master-piece towns will be Capernaum. :-) I will be creating the whole town ahead of time before the first scene in Capernaum - as well as the small mountains and such.
I have thought about taking various photographs of every side of town and at different distances. I am hoping that I can make the far background of it will work in size and accuracy of distance.
When JESUS is walking from Peter's house to the Sea of Galilee and people are talking to HIM, it will need to be the real thing all along the way. I am not sure yet of the difficulty level of making the entire back-drop in the walk all stream together without showing a cut-off or any change in size. In which case, the real thing will be needed the whole way, with the exception of the very far off mountains as photographs at the edges of the terrain.
Also there is a scene when Peter goes out from the house and the LORD brings him a fish with the money to pay the Drachma Tax for JESUS and for him. That scene should be easier to do though, because if we take it at the angle of the the Sea of Galilee, then that large lake will create a natural distance for us without any houses in it or the synagogue in the back-drop.
But the walks to and from different houses and the synagogue and the Sea of Galilee, the real houses and the real roads and everything will need to be there in full life behind them, as well as the things next to them.
I will lower the poly count where we can without cutting down the quality. We can have the whole thing done and then create different space-saving versions of it by deleting what is not in camera view of those particular scenes.
What are your thoughts on this, Mark? Do you think that a few different filled terrains in the camera at a time will be too much for a normal-sized graphics card to handle?
~ Kimmie
www.TrackingJESUS.net
--> More Information On This Bible Film Production Can Be Found At: www.TrackingJESUS.net/Productions
--> Become An Early Subscriber To The 'Tracking JESUS' YouTube Channel At: https://www.youtube.com/channel/UCEMx91AySc3QuF-SS_3mGQQ
|
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 4.9K,
Visits: 16.7K
|
Sometimes ya never know till you try it and see. Give it a shot and be sure to populate with all the avatars needed then you'll find out I'm sure.
 Click here to go to my YouTube Channel filled with iClone Tutes and Silly Stuff
Visit ANIMATED PROJECTIONS Powered by iCLONE
Intel Core i7 3960X @ 3300MHz Overclocked to 4999.7 MHz Sandy Bridge 24.0GB DDR3 @ 833MHz Graphic Display HP ZR30w GeForce GTX 980Ti 6GB Microsoft Windows 7 Professional 64-bit SP1 ASUSTeK COMPUTER INC. P9X79 WS (LGA2011)
|
|
Kimmie777
|
Kimmie777
Posted 6 Years Ago
|
|
Group: Forum Members
Last Active: 2 Years Ago
Posts: 569,
Visits: 1.1K
|
Yeah... We just need to do some test rounds and see first.
I am wondering how skilled I can get at placing pictures in the background to be exactly accurate in size on how they would look in the distance if it was the actual props and not just pictures of the props.
I think maybe the best route to go with that would be to make png files of just the props (houses and trees and stuff) like you taught me so well about last year. I could just make everything else in the scene invisible when creating those.
That way I would not need to worry about matching up the terrain with it, as well as the background terrain by just making everything invisible that is nearby in front of it and then take some up-close pictures of it. Matching up exactly where the fine details are of the ground and the back-drop looking perfectly smooth would otherwise need to be done right to the millimeter in placement and in size.
But if we use png files of just the background props (complete with each rock is and the plants and anything else that surrounds that prop), then the terrain itself and the background and the far back-drops will stay natural. :-)
So then the only space test would be the terrains themselves with all of the characters on them and the more immediate props.
Thank you, Mark! :-)
~ Kimmie
www.TrackingJESUS.net
--> More Information On This Bible Film Production Can Be Found At: www.TrackingJESUS.net/Productions
--> Become An Early Subscriber To The 'Tracking JESUS' YouTube Channel At: https://www.youtube.com/channel/UCEMx91AySc3QuF-SS_3mGQQ
|