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Cannot use full 360 head with multiple sprites - UGH!

Posted By boxels 4 Months Ago
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boxels
boxels
Posted 4 Months Ago
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This video shows why I've avoided the clumsy 360 multi-angle head creator. 

I cannot figure out how to use multiple sprites and have it actually work. In this video example, the and nose are replaced with the LEFT sprites folder, but the CENTER sprites go flying off into space without any way to control where they go. 

what am I missing? Frustrating so far with attempting any multi-angle 360 head, instead the morph based has been what I've had to use.

boxels
boxels
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update. from other user feedback on facebook groups, I moved the sprites over to their proper spot in the PSD which helped with the first issue posted in the video, but I think I discovered the WEIGHT tool DOES NOT WORK for MAC USERS. It does absolutely nothing.


Peter (RL)
Peter (RL)
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Hi Jared

Sorry to hear you have encountered another issue in CTA4.

I'll pass on your finding to the CTA team but again do feel free to also post this in the Feedback Tracker so you can get status updates there. Thanks.

                                                                

Peter
Forum Administrator

www.reallusion.com


Peter (RL)
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Peter (RL)
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UPDATE

The CTA team have replied to your Feedback Tracker post. You can find it below if you haven't seen it already. Smile

https://www.reallusion.com/FeedBackTracker/Issue/weight-tool-doesn-t-work-not-effective-on-mac


                                                                

Peter
Forum Administrator

www.reallusion.com





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