whateverhelps
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whateverhelps
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 34
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I am making a 360 head with custom sprites and the nose only shows on screen on some of the angle layout points. Other times at certain angles I can see the nose fly off into another direction and I am no longer able to click and drag it , to where I want it at that position. Since the nose is no longer showing on screen. What am I doing wrong here. Every other part of the face stays in a general area that I can access it and move accordingly.
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whateverhelps
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whateverhelps
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 34
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I am replying to myself , because I just answered my own question. I forgot you can just use the X and Y axis to put it back in view and then move the sprite. SMH
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whateverhelps
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whateverhelps
Posted 5 Years Ago
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Group: Forum Members
Last Active: 5 Years Ago
Posts: 5,
Visits: 34
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Okay only partially solved they eyes actually do completely disappear when you rotate the end down and to the left using the angle layout preview. Even if I move them on the x and y axis . I click show bones to make sure they are still on screen and it shows he yellow cross . But nothing seems to be there. I have increased the W and H to see if that would bring them but nothing is showing. and It is only when turning the head any angle towards the left. Any one see this before
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Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
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Check it on the Layer Manager. If the sprite is hidden by another, you will not be able to see it.
YouTube Tutorials Here
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