I don't know of an easy way to do this. We have the option of dummy objects receiving shadows but not of casting shadows.
The best I could come up with is to use a Spot Shadow (which is like a spot light that casts shadows instead of shining light) and have it project the shadow of your casting object on your receiving object. Like this:

The idea is that your casting object will be out of view in your render:

Hopefully this will inspire others to come up with something better...:unsure: