marcneuffer
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marcneuffer
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 23,
Visits: 39
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I know I'm not the first, but I can't find a thread on this. Many times when I apply Motion Templates to an avatar, body parts pass through or sink into each other. Is there a means for setting collisions to prevent body parts and clothing from doing this other than micro managing the puppet? Please be specific as to the steps for locating the 'tool' or 'settings' ... I'm new at this. Thanks.
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Kelleytoons
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Kelleytoons
Posted 5 Years Ago
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Group: Forum Members
Last Active: Last Month
Posts: 9.2K,
Visits: 22.1K
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No, there isn't any automatic setting to prevent this. Some avatars, due to the way they are constructed, will always have issues like this. Some motions have issues. What you need to do is to use Edit Motion Layer and offset and adjust the parts on keyframes to fix the problem (there are video tutorials on this process -- do a search on RL's YouTube channel).
Alienware Aurora R16, Win 11, i9-149000KF, 3.20GHz CPU, 64GB RAM, RTX 4090 (24GB), Samsung 870 Pro 8TB, Gen3 MVNe M-2 SSD, 4TBx2, 39" Alienware Widescreen Monitor Mike "ex-genius" Kelley
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marcneuffer
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marcneuffer
Posted 5 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 23,
Visits: 39
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Thanks ... I was hoping for a less work intensive means.
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