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Headshot Gallery - Show us what you got!

Posted By Miranda (RL) 6 Years Ago
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TonyDPrime
TonyDPrime
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CC3 Native

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Mystic360VR
Mystic360VR
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Thor in my film. using headshot on all the cast.
This one was easy to make as i just turned all the settings to max.
The dude is huge in real life and I was happy its pretty accurate. He will be a huge part in the film
 https://forum.reallusion.com/uploads/images/5d30379f-fc6a-4fdc-91b5-4ac0.jpg
https://forum.reallusion.com/uploads/images/8e0964f2-06d8-42ed-b460-a74e.jpg  https://forum.reallusion.com/uploads/images/1540ac9a-7313-4219-b472-37da.jpg 
https://forum.reallusion.com/uploads/images/a45a61d2-a729-4cb9-b343-3d63.jpg
 https://forum.reallusion.com/uploads/images/5f392e6d-3024-4791-a403-4ae2.jpg
Haratio
Haratio
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So I had already made celeb characters with CT8.
https://forum.reallusion.com/uploads/images/026affe7-8f79-43c5-b132-8bbf.pnghttps://forum.reallusion.com/uploads/images/c9396c6a-dc9b-4971-95e8-2719.png
As you can see it has issues with picture textures. 
This is pics of head shot. Mulan pics.

https://forum.reallusion.com/uploads/images/614f740b-6840-440a-b0de-ceea.png
https://forum.reallusion.com/uploads/images/0911f95d-ee5f-446a-af09-078f.jpghttps://forum.reallusion.com/uploads/images/12459cea-df3d-4c7e-8ab5-2e9f.png
Haratio
Haratio
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Here are 2 different ones, one Auto, and one in Pro that I made using Sofia Boutella from the new Mummy movie.
https://forum.reallusion.com/uploads/images/e54976c0-32ae-4393-87cd-0dc5.jpghttps://forum.reallusion.com/uploads/images/e0c71a8b-cdc2-4e68-9cb2-b570.pnghttps://forum.reallusion.com/uploads/images/2f95c551-3bcf-4d8d-aad4-661e.png
This is the Pro mode. I used long hair from the market place, but I found a more close hair style on Daz that I plan to bring in.
https://forum.reallusion.com/uploads/images/21d395be-c332-4706-a8ed-5dea.jpg

The Daz hair that is closer to Sofia's hair in the movie shots. 
Haratio
Haratio
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I think it came out decent. Maybe it could be better for rendering, but I think it would be fine for a game model.
Haratio
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I tried out a few new pics for the mummy project. I may have to go into Gimp to make the photo's better, before headshot use.

I need to fade out the hair line so I can draw in the text better, so it will come out on the model. Either that or I need to just take 
the model of her into 3D coat, and or Blender and put the runes on her in one of those programs. 
https://forum.reallusion.com/uploads/images/554a7ae4-ce04-4c29-9d93-1aab.jpghttps://forum.reallusion.com/uploads/images/83d66228-ab46-4a78-8ebf-06f7.png
animagic
animagic
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To make things a bit easier you could put the runes in the Blend channel, so you can adjust them independently and leave your face texture alone.

I had to adjust hair and I found that the hair Opacity image is a PNG file, which is tricky to adjust. I had better luck changing it into a JPG, with everything but where you want the hair black. You can also do nice fades then.


https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

animagic
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To improve my portraiture skills, I worked on a female character, which, as Mike Kelley has said, is more difficult.

I used again one of the "This is not a real person" images (# 324). I don't have Photoshop, and I wanted to tone down the highlights on the image. I found a way to do this In Paint Shop Pro using an Adjustment layer that controls Luminancy. (I will write that up some day.)

I used Gigapixel to enlarge the image to 2k x 2k, which I then fed to Head Shot. The resulting face was a bit too smooth, so what I did is combining the regular normal map with the normal map for the old woman face, which I added as a second layer in my graphics program. You can then use the Opacity of that layer to control the contribution. This will give you sort of a middle-aged normal map. I then added various wrinkle morphs.

The hair was problem because I didn't have the right hair for my character. So I created the hair with the Head Shot Auto setting and then used a regular hair texture to give it some structure. I also set the hair to Digital Shader Hair. 

A final feature of the portrait is that I gave her small pearl earrings, which I made green (emeralds?) and to which I applied the Digital Hair Shader. This gives a nice surface scattering effect with back-lighting.

https://forum.reallusion.com/uploads/images/760a63a0-d5dd-44c3-b75a-5db1.jpg



https://forum.reallusion.com/uploads/images/436b0ffd-1242-44d6-a876-d631.jpg

Haratio
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Thank You for the advise. I also am looking at either modeling the eye balls, or seeing if I can texture/uv game eyeballs in CC3 so I can make the double pupil eyes that are on the characters in the movie. 

I have already made some custom weapons and imported them into CC3 but I haven't learned,/figured out how to set up the textures, and or like the balance points to position in the characters hands yet. 

I need to learn these things so I can start selling them in the marketplace/store.
https://forum.reallusion.com/uploads/images/ee179f39-e17d-4a63-a6ad-b32c.jpghttps://forum.reallusion.com/uploads/images/2213a6e8-8221-4b9b-b52f-75d2.pnghttps://forum.reallusion.com/uploads/images/b9b7a48e-c10b-4cfa-9180-449c.pnghttps://forum.reallusion.com/uploads/images/81be402b-4fae-4310-83f1-4de8.jpghttps://forum.reallusion.com/uploads/images/9f7a95b0-f69c-4a53-ad6b-52e7.png
TonyDPrime
TonyDPrime
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