Hey everyone,
I would like to know if there's a better way than the one I'm currently using which works fine but if there's a better way I would prefer knowing about it.
My current method of exporting just the head for example is: (my character only has 1 piece of cloth for this example)
1- I select the 1 piece of cloth my character has and I click on the
Hide Body Mesh Tool, this allows me to hide whatever body part I want and there's the advanced section as well.
2- After hiding the parts I want, I then select the cloth and click on
Edit Mesh, and use it to hide all the cloth mesh faces.
The result: I only have the character body part that I want and cloth is hidden and I can finally export, and with the delete hidden faces option while exporting is even better.
My only issue with this is it might not work with InstaLOD export option.
I'm using it with UE4, I'm trying to make a modular character with maybe 3 or 4 body parts for customizing cloths in game.
Is there a better way or do you think this will do ?
Thank you.