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thomasway
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thomasway
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 43,
Visits: 381
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While looking for something else today I ran across this dinosaur motion video I had forgotten about - though I like kylelee's better. click on the video under the title: Works with All Kinds of Cartoon Characters
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TimStannard
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TimStannard
Posted 6 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 5,
Visits: 12
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Thanks all for your help and patience. kylelee that is a perfect demonstration of exactly what I am trying to do. You make it look so simple (and it is, if you have the knowledge snad skills). Thanks so much for sharing.
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kylelee
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kylelee
Posted 6 Years Ago
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Group: Forum Members
Last Active: 3 Years Ago
Posts: 462,
Visits: 4.2K
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TimStannard (10/20/2019) Thanks vepop. But how can you tweak the animation? It appears as a block on the timeline - it's not editable as far as I can see. If I put an animation onto an actor, I can see the animation in the "Motion" timeline. I can expand that timeline via a drop down on the and see timelines for different sprites if I place a tick next to them. However those timelines do not show keyframes for each of the movements so that I can adjust them. Confused.
BTW Another nice T.rex character but the movement demonstrates a problem - the sliding feet.
Hi, I have recorded a video to explain how to tweak the T-Rex walk animation. You can use the lock key to solve the issue of sliding feet. This is my testing, provide to you as a reference, thank you. More information you can refer tutorial: https://www.youtube.com/watch?v=UuEUXq_qiuQ
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vepop
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Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
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Apply a pre-made motion to it. In the timeline, keyframe the movement for each body parts that you think need the tweaking. Once done, use Collect Clip to save the new movement that you have made. Delete the one in the timeline. Apply the new movement.
 YouTube Tutorials Here
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TimStannard
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TimStannard
Posted 6 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 5,
Visits: 12
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Thanks thomasway. Yes I've watched both of those (plus many others) several times. I'm comfortable with how to animate - as in the mechanics of moving bones etc, - although I'm very much at the start of the learning curve. My question is more what sort of movement should I be attaching to which bones in order to achieve a walk (or a particlar type of walk). It's so much more than just moing one foot in front of another. If I could see how the predefined animations are done I might gain some insight. It looks like there are quite a few Toon Boon tutorials which may give me what I want so I'll study them over the week. If I find anything i think may be of use to others I'll make sure I post them back here.
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TimStannard
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TimStannard
Posted 6 Years Ago
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Group: Forum Members
Last Active: 6 Years Ago
Posts: 5,
Visits: 12
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Thanks vepop. But how can you tweak the animation? It appears as a block on the timeline - it's not editable as far as I can see. If I put an animation onto an actor, I can see the animation in the "Motion" timeline. I can expand that timeline via a drop down on the and see timelines for different sprites if I place a tick next to them. However those timelines do not show keyframes for each of the movements so that I can adjust them. Confused.
BTW Another nice T.rex character but the movement demonstrates a problem - the sliding feet.
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thomasway
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thomasway
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 43,
Visits: 381
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Every time I click Submit for a Post it double-posts. Must be my mouse.
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thomasway
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thomasway
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 43,
Visits: 381
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Have you looked at these? . G3 Character Keyframe Animation . Basic Motion Clip Editing
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vepop
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Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
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T-Rex by Gary Pye
 YouTube Tutorials Here
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vepop
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Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
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Though the pre-made animation is used, you can still do the tweaking to your liking ... the only problem is that our own skill is limiting it.
 YouTube Tutorials Here
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