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Last Active: 9 days ago
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example I have had multiple situation where the Cartoon Characters I create have eyes that do not track in unison - it seems like the Left Eye of these characters does not follow the LOOK AT function in equal weight to the right eye - I then try and adjust the eye rotation with the facial expression editor and then it usually messes it up further or the tool only moves the eye a portion of the way back to normal - is it a bug with the character bone? or am I doing something wrong https://youtu.be/yw1zrnlXILI75% of original size (was 668x19) - Click to enlarge
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