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rosuckmedia
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rosuckmedia
Posted 3 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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Hi Bassline
It all looks cool.👍 Thank you for your tutorial👍 I will try it soon Greetings Robert
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nikofilm
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nikofilm
Posted 3 Years Ago
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Group: Forum Members
Last Active: 3 Months Ago
Posts: 332,
Visits: 4.7K
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 Does anyone know how to fix the flicker of the shadow. The character and hair are from CC3. I am using UE 4.26!
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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nikofilm (3/31/2022)
Does anyone know how to fix the flicker of the shadow. The character and hair are from CC3. I am using UE 4.26!
Try another Anti Aliasing in the Project Settings ... in UE5 it is nearly gone with the new TAA/MSAA Anti Aliasing.... when rendering you can increase the quality of AA in Render Q.
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Morphs in Sequencer , another easy way / FK Control Rig :
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timespot
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timespot
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 22,
Visits: 1.7K
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How to fix the flickering in groom hair Unreal 4Turn on cast deep shadows on in the details panel of all light in your scene.Then lower the Deep Shadow Layer Distribution number a lot
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nildoessa
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nildoessa
Posted 3 Years Ago
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Group: Forum Members
Last Active: 6 Months Ago
Posts: 269,
Visits: 1.8K
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awesome Bassline.. thank you soo much... which method do you prefer? the second one seems to already have animation imported..is that right? then you just add an animation layer to tweak original animation? is there a way to then BAKE the changes to another animation?
Nildo
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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Testing secondary motions with a CC3 Character :
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vadim+2
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vadim+2
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 60,
Visits: 1.5K
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Bassline303 (4/2/2022) Testing secondary motions with a CC3 Character :
Looks cool, nice work! I'm currently working with the groom right now, hoping you could help. Do you know if there is a way to improve DOF for hair around the edges? Here's my example  Want to make it look like this, but with keeping the DOF effect for the background. Any ideas? Maybe there's a hidden console command I'm not aware of?
______________________________________________________________ Vadim Karpenko, Unreal Engine 4 developer.
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StyleMarshal
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StyleMarshal
Posted 3 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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The only way I see are camera settings.
Oh something is cooking up :
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vadim+2
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vadim+2
Posted 3 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 60,
Visits: 1.5K
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Found out that this command r.DOF.Scatter.BackgroundCompositing 1 improves DOF for hair a bit. Does not resolves an issue, but makes it less noticeable.
______________________________________________________________ Vadim Karpenko, Unreal Engine 4 developer.
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