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Tips & Tricks for Unreal Engine 4

Posted By StyleMarshal 6 Years Ago
Rated 5 stars based on 2 votes.
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rosuckmedia
rosuckmedia
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Hi Charly,
I can only agree with Bassline, you are a cool Frenchman,πŸ‘πŸ˜
with a lot of headaches.
what about your machine, the graphics card ???
Greetings Robert

I still do not know how to use the new 
Live Link, import FBX Body.😒😒😒


charly Rama
charly Rama
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Aaaahhh...Clearstream...How to say.....thank you mate, with you... the stream is ....mmhhh...so clear....yeah...:D


     


charly Rama
charly Rama
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rosuckmedia (7/22/2021)
Hi Charly,
I can only agree with Bassline, you are a cool Frenchman,πŸ‘πŸ˜
with a lot of headaches.
what about your machine, the graphics card ???
Greetings Robert

I still do not know how to use the new 
Live Link, import FBX Body.😒😒😒




Thank you Rob, my card survives...Sorry Rob, I've tried to retarget with the new way, as I showed you, the head is no more attached to the body :D. So I work with my old project where everything is ok. I'll work on it after the contest. For now...



     


2020pierovarda
2020pierovarda
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Hi guys just in case you might be interested check this out ! 
https://www.youtube.com/watch?v=p9fwNPuuHDA
TonyDPrime
TonyDPrime
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2020pierovarda (7/22/2021)
Hi guys just in case you might be interested check this out ! 
https://www.youtube.com/watch?v=p9fwNPuuHDA


Bassline - this is right up your alley, this is the thing that Rampa was talking about that time that was like Marvelous Designer.
Never tried designing garments before, I might have to.  I think making a see-through almost invisible garment shouldn't be that difficult though, right? :cool:
TonyDPrime
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I think Epic bought us all already, we just don't know it yet....
Does that mean everything Sketchfab instantly will turn free if you have an Unreal account?!
Maybe, right? :D

In fact by this logic you should never buy anything until Epic buys it, because then they will give it to you for free.

Epic - please buy Daz...
StyleMarshal
StyleMarshal
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TonyDPrime (7/22/2021)
2020pierovarda (7/22/2021)
Hi guys just in case you might be interested check this out ! 
https://www.youtube.com/watch?v=p9fwNPuuHDA


Bassline - this is right up your alley, this is the thing that Rampa was talking about that time that was like Marvelous Designer.
Never tried designing garments before, I might have to.  I think making a see-through almost invisible garment shouldn't be that difficult though, right? :cool:


Looks very interesting , so it is using UE4 simulation for physics and not a cached file.
But it only works with Characters which have less than 15k triangles.
Maybe I will try it :)


TonyDPrime
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Bassline303 (7/23/2021)
TonyDPrime (7/22/2021)
2020pierovarda (7/22/2021)
Hi guys just in case you might be interested check this out ! 
https://www.youtube.com/watch?v=p9fwNPuuHDA


Bassline - this is right up your alley, this is the thing that Rampa was talking about that time that was like Marvelous Designer.
Never tried designing garments before, I might have to.  I think making a see-through almost invisible garment shouldn't be that difficult though, right? :cool:


Looks very interesting , so it is using UE4 simulation for physics and not a cached file.
But it only works with Characters which have less than 15k triangles.
Maybe I will try it :)






I think the technology is more exciting than the result, looks kind of synthetic at times. The ones you do with MV come off as looking a bit more real. But, cool to see this in action.

Maybe the 15K limit is possible only with the MH body then, as it is its own mesh?
lenny_trimirror
lenny_trimirror
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@2020pierovarda - thank you!
lenny_trimirror
lenny_trimirror
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@Bassline303 we suggest using a hidden low poly avatar for the cloth sim. Normally 7k-10k for the body only should be more than enough. Your actual character for rendering can be as detailed as you wish.
Cheers! 

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