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rosuckmedia
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rosuckmedia
Posted 4 Years Ago
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Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
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Hi Charly, I can only agree with Bassline, you are a cool Frenchman,ππ with a lot of headaches. what about your machine, the graphics card ??? Greetings Robert I still do not know how to use the new Live Link, import FBX Body.π’π’π’
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charly Rama
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charly Rama
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.9K,
Visits: 17.3K
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Aaaahhh...Clearstream...How to say.....thank you mate, with you... the stream is ....mmhhh...so clear....yeah...:D
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charly Rama
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charly Rama
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 1.9K,
Visits: 17.3K
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rosuckmedia (7/22/2021)
Hi Charly, I can only agree with Bassline, you are a cool Frenchman,ππ with a lot of headaches. what about your machine, the graphics card ??? Greetings Robert I still do not know how to use the new Live Link, import FBX Body.π’π’π’
Thank you Rob, my card survives...Sorry Rob, I've tried to retarget with the new way, as I showed you, the head is no more attached to the body :D. So I work with my old project where everything is ok. I'll work on it after the contest. For now...
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2020pierovarda
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2020pierovarda
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 21,
Visits: 205
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Hi guys just in case you might be interested check this out ! https://www.youtube.com/watch?v=p9fwNPuuHDA
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TonyDPrime
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TonyDPrime
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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Bassline - this is right up your alley, this is the thing that Rampa was talking about that time that was like Marvelous Designer. Never tried designing garments before, I might have to. I think making a see-through almost invisible garment shouldn't be that difficult though, right? :cool:
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TonyDPrime
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TonyDPrime
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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I think Epic bought us all already, we just don't know it yet.... Does that mean everything Sketchfab instantly will turn free if you have an Unreal account?! Maybe, right? :D
In fact by this logic you should never buy anything until Epic buys it, because then they will give it to you for free.
Epic - please buy Daz...
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StyleMarshal
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StyleMarshal
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
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TonyDPrime (7/22/2021)
Bassline - this is right up your alley, this is the thing that Rampa was talking about that time that was like Marvelous Designer. Never tried designing garments before, I might have to. I think making a see-through almost invisible garment shouldn't be that difficult though, right? :cool: Looks very interesting , so it is using UE4 simulation for physics and not a cached file. But it only works with Characters which have less than 15k triangles. Maybe I will try it :)
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TonyDPrime
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TonyDPrime
Posted 4 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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Bassline303 (7/23/2021)
TonyDPrime (7/22/2021)
Bassline - this is right up your alley, this is the thing that Rampa was talking about that time that was like Marvelous Designer. Never tried designing garments before, I might have to. I think making a see-through almost invisible garment shouldn't be that difficult though, right? :cool: Looks very interesting , so it is using UE4 simulation for physics and not a cached file. But it only works with Characters which have less than 15k triangles. Maybe I will try it :)
I think the technology is more exciting than the result, looks kind of synthetic at times. The ones you do with MV come off as looking a bit more real. But, cool to see this in action. Maybe the 15K limit is possible only with the MH body then, as it is its own mesh?
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lenny_trimirror
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lenny_trimirror
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 6,
Visits: 14
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@2020pierovarda - thank you!
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lenny_trimirror
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lenny_trimirror
Posted 4 Years Ago
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Group: Forum Members
Last Active: 4 Years Ago
Posts: 6,
Visits: 14
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@ Bassline303 we suggest using a hidden low poly avatar for the cloth sim. Normally 7k-10k for the body only should be more than enough. Your actual character for rendering can be as detailed as you wish. Cheers!
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