|
Author
|
Message
|
|
StyleMarshal
|
StyleMarshal
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
|
TonyDPrime (5/21/2021) I guess as 4.27 is not yet out even now, it'll only be end of year before we see UE5.
Still working through my Blueprint and Python scripting for a Pupil Interactive Light. I have made it now where it can independently react to power and distance from the actor, so if it moves closer or more far away in any direction, the pupil will respond to the relative brightness of the distance and power combined:
WOW , that is super cool , Tony , amazing ... step by step to a real Human :D I don't hope it will be at the end of the year , I only know that most of the developers are working on it , and less for UE4.27 , that's why UE4.27 takes so long.
|
|
|
|
|
rosuckmedia
|
rosuckmedia
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
|
Great Tony.ππ I'm curious when it's done. Greetings Robert
|
|
|
|
|
Garry_Seven_of_one
|
Garry_Seven_of_one
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 457,
Visits: 1.9K
|
Purpl3Pix (5/21/2021) Hello everyone. This was just the thread i was looking for. A friend told me im unable to use liv-link in order to move the popcornfx over to unreal which is a bummer since ive never used unreal fx before and was told its a very heard thing to use. I'm holding off on that until i can get more info and help as needed, but my question is how come every time i load in a model through live-link, the model goes through the floor like when i walk in iclone. I know it has something to do with the model in live-link but im confused, sorry if this confuses anyway.If you add an iclone origin in the viewport with the live link plugin icon at top of viewport and parent the character to it, you can adjust the iclone origin to move the character to the correct place. Also,disable snapping in the unreal viewport to get it accurate. You can use the iclone origin in unrealmas a parent whether itβs live link or import via fbx .
Garry, Clearstream, Seven_of_one
 My Pinterests
|
|
|
|
|
Garry_Seven_of_one
|
Garry_Seven_of_one
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 457,
Visits: 1.9K
|
TonyDPrime (5/21/2021) I guess as 4.27 is not yet out even now, it'll only be end of year before we see UE5.
Still working through my Blueprint and Python scripting for a Pupil Interactive Light. I have made it now where it can independently react to power and distance from the actor, so if it moves closer or more far away in any direction, the pupil will respond to the relative brightness of the distance and power combined:
That looks super good, really adds to the human effect. Good stuff
Garry, Clearstream, Seven_of_one
 My Pinterests
|
|
|
|
|
2020pierovarda
|
2020pierovarda
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: 4 Years Ago
Posts: 21,
Visits: 205
|
Just wondering if anybody has run into this 2 videos an have some feedback ? At least for me this looks really good. Any thoughts? https://www.youtube.com/watch?v=lI_UVarxdqghttps://www.youtube.com/watch?v=umzy6VT99KU
|
|
|
|
|
TonyDPrime
|
TonyDPrime
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
|
Interesting, weβll see where it goes!
|
|
|
|
|
StyleMarshal
|
StyleMarshal
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
|
|
|
|
|
|
rosuckmedia
|
rosuckmedia
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
|
Small test clip CC3 Base Plus Character with MH Groom Hair and a little physics. Dress is from RL Content Store with physics. Dress animated with Material Blend. I still have to practice π Rendered with Movie Render Queue. 1440p with 60 FPS. Greetings Robert.
|
|
|
|
|
StyleMarshal
|
StyleMarshal
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: Last Year
Posts: 5.8K,
Visits: 14.3K
|
Hey Rob ,the CC3 Character looks great with that dress and hair ! π
|
|
|
|
|
rosuckmedia
|
rosuckmedia
Posted 4 Years Ago
|
|
Group: Forum Members
Last Active: 7 Months Ago
Posts: 3.2K,
Visits: 4.8K
|
Hi Bassline, Many Thanks π Greetings Robert
|
|
|
|