Bassline303 (1/4/2021)
Thank you for your kind words , Tony
:)
BTW , is that your favorite Hairstyle ? :D:D:D

THIS is my favorite hairstyle. Well, at least so far I am trying. I haven't done the twistaroo at the end of the braid, it's a straight connect.

It is a double whammy because the shape has to be posed to the model otherwise it passes through.

But, the braids do swing back and forth as a single unit, but the faster you jiggle it, it breaks apart.

And if I shift it, they crumble:

But they do come together and re-forge into the shape after movement has stopped, just like in real-life, LOL.
But sometimes the strands stay all messy, but then they too re-forge

Anyway what I leaned from this is that the Grooms are a little bit of a 'fake', in that they don't truly interact with the mesh so much as they react to the linked bone.
So, with that being said, we then know that the Grooms are RIGGED.
They are a HOAX.
They are the biggest fraud in UE4's history, and that's saying a lot.
FAKE GROOMS!