arsenewenger
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arsenewenger
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 30,
Visits: 555
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Hi everyone, I'm trying to create a custom character and have a roadblock I was hoping I could get help getting over here. My characters arm get's distorted or the outline get's weird whenever they bend. See the screenshot below when the character is doing the "thinking" motion as an example. How do I avoid that from happening? I have also attached a screenshot of the rig. Any advice would be much appreciated!
Edited
5 Years Ago by
arsenewenger
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Group: Forum Members
Last Active: Last Year
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For the arm part, I usually make it into two parts: arm & forearm.
YouTube Tutorials Here
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arsenewenger
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arsenewenger
Posted 5 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
Posts: 30,
Visits: 555
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Hi Vepop, thanks for the suggestion. Currently I have arm and forearm bone set up but only one sprite for the arm. Do you have a separate sprite layer for both parts of the arm (arm & forearm)?
Thank you again for your help.
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Group: Forum Members
Last Active: Last Year
Posts: 1.0K,
Visits: 9.9K
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Yes. I have sprites for Arm and Forearm separately.
YouTube Tutorials Here
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