Hello,
Could some one give a high-level overview of what the workflow would be for bringing in prerecorded (i.e not live) body mocap, facial mocap and audio into iclone, and then applying this data to a Character Creator character?
I have body mocap performance recorded with optitrack (.fbx with data applied to optitrack skeleton), facial performance recorded with faceware head mounted camera system ( image sequences, but faceware tracking data is also available) and audio (.wav files) recorded to a separate device. All of this data has matching timecode. I want to retarget this data to a Character Creator Character, and have all of it synchronized correctly. I will then export this character + anim to Unreal Engine. Is it possible to do this workflow with Reallusion products?
Thanks!