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thebiz.movies
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Here's a recent release that may not be as complex some previous scenes/props but its a model that I was pleased with the result.  It's a Tiger Paw Scallop Shell.  Great for underwater scenes and whatever Aprodity-ing you care to get up to.  Everything is sub propped to hide or animate.  Happy Icloning!

https://forum.reallusion.com/uploads/images/d97be68b-8da2-440a-8d05-7130.jpg

https://forum.reallusion.com/uploads/images/768a8d0d-620b-47e4-9356-a20e.jpg


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Hi all, 
I posted a nifty little freebie this weekend.  A Morphing Sheet of Paper that can be crumpled up into a ball for tossing or unwadded from the trash for reading.  Have fun!

https://forum.reallusion.com/uploads/images/01c1b768-8b3c-4d38-9476-65e4.jpg




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thebiz.movies
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Happy Holidays friends!  To close out the year I have released a Morphing Flower Bloom.  The stem and flower pot are subprops that can be hidden or removed and the petals can be duplicated and rotated for a more full bloom as shown in the video. 




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I uploaded a Disco Ball prop tonight with subprop light rays.  Easy to use and works well with global illumination.  Approximately 6K faces.  Happy filming!

https://forum.reallusion.com/uploads/images/03153399-eea5-4e02-b382-19c3.jpg




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Good Evening All.  After a productive weekend I've uploaded a project that's been in the works for some time.  This is the Inflatables series featuring six props each with at least one inflate/deflate morph.  Also, each prop has an air pump sub-prop with reach targets so you can easily get the scene animated.  Just attach the character hands to the reach targets and move the pump shaft up and down.  Then open the morph animator and change the morph values along the same keyframes as the pump motion.  Easy squeezy!  Enact your own DeflateGate!  Pump up the world!  Pull that basketball out of the attic and pump it up.  Abandon your friend to a watery death when their pool float suddenly pops and deflates.  Whatever your heart desires (as long as those desires can be inflated and deflated).
  • Basketball
  • SoccerBall
  • FootBall
  • Pool Float
  • Tire
  • Earth/Globe
Buy the package to get inflated value at a deflated price!



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Good morning fellow Icloners!  I uploaded a Holographic globe this morning.  Includes a projector subprop with a base and light cone subprop that can be turned on and off as needed (see handheld projector without base). Globe grid and blue sphere can be turned off. Colors easily changed in the materials panel. Perfect for sci-fi adventures and espionage/spy thrillers.  Have fun! 

https://forum.reallusion.com/uploads/images/d480c8f7-6772-4c33-87af-5101.jpg




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Hi all, I released a fun one today.  Heres the physics based High Striker Carnival GameThis is an IProject with the High Striker prop, the default Christian character and a mallet accessory.  Christian has the "strike hard" motion applied and the mallet has kinematic physics set to interact with the prop.  Within the High Striker there is a pivot subprop with a hinge constraint and a dinger subprop with slider constraint.  Mallet hits the pivot and pivot hits the dinger.  Dinger goes up!  You can adjust the height of the dinger by moving the hinge constraint (and the two hinge subprops) back and forth along the pivot subprop.  Fun to play with and looks good as well.  I included one of those fun little photo moment boards with a funny picture you can stick your head through and the striker includes support wire flags and cone speakers for your carnival barker.

Speaking of the carnival barker I had an extended voice acting moment in the promo video as the said barker.  Good times!  My son, Kid Millions, also has a very brief cameo in the "foto fun" scene.  I ended up really happy with this prop and the promo video.  Hope you like it!

https://forum.reallusion.com/uploads/images/d55cc0dc-8c4c-4632-9408-178d.jpg






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Greetings!  This week I've been hard at work on this physics based Rotating Turnstile.  Perfect for your subway stations, building lobbies, elevator banks or anywhere you need to count the entrance and egress of visitors while providing some restrictive protections. 

The turnstile rotator subprops have hinge constraints on them and I successfully gave them weights and friction to keep the motions appropriate.  All you have to do it turn the character collision shapes on and parade them through the turnstile to see the rotator spin.  Alternately you can turn off the physics and turn the rotator subprop in increments of 120 degrees on the local rotation.  Add a little transition curve preset on the back end to give it a bit of bounce and there you go. 

The prop is modular so its easy to add or remove as many turnstiles as you need with iron fence subprops on the end.  Enter/Exit signs are decal subprops that can be turned on or off.  Also includes a basic station lobby with stairways at three openings.

Happy filming!

https://forum.reallusion.com/uploads/images/747b7861-b01e-408f-8a8f-fd99.jpg




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