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Trouble sending character to UE from iclone

Posted By zeek1 Last Year
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zeek1
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Help needed anyone. I've installed everything for live link. Imported a character into iclone made in CC3. Everytime I hit the transfer a message "The name of the .uproject file ('') must match the name of the project passed in the command line ("MyProject"). The camera and lights go but not the character.
holocule
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not sure, but have you checked the names of the character, that they aren't doubled up somewhere, or try reimporting into a clean project?
zeek1
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Could you give a step by step process of how you do that way I can see if I had a misstep somewhere?

AllenLee (RL)
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Hi datzeekaleek1,
What is your version of Unreal Engine?

TonyDPrime
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datzeekaleek1 (7/27/2019)
Help needed anyone. I've installed everything for live link. Imported a character into iclone made in CC3. Everytime I hit the transfer a message "The name of the .uproject file ('') must match the name of the project passed in the command line ("MyProject"). The camera and lights go but not the character.


Datz, you probably are doing everything right. 
One thing though to check is that you have the correct plugins set up for your version of UE4 character is being sent to.  
ie - if you put the 4.22 plugins in a project folder, and then try sending it to 4.21, the lights and cam go but not the character.  Likewise, if you set folder up with 4.21 plugins but you have it going to 4.22, it will also fail on character.
I know these steps are tedious, hang in there with it!



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