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TonyDPrime
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TonyDPrime
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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Getting my bearings with LiveLink... here is just a very very simple egg-head scene comparing Unreal Raster vs Unreal Raytrace.
Both rendered out in 3-4 minutes...so that's pretty fast for non-raytrace, let alone raytrace.
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ultimativity
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ultimativity
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 356,
Visits: 736
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Wow, nice work. I could see that consuming 4 hours in Daz.
Nathan
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TonyDPrime
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TonyDPrime
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 3.4K,
Visits: 12.4K
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Here are 2 more, playing with the new Auto Setup hair shader.... Unreal has awful hair rendering... BUT! RL's shader!....very promising!
I learned I hadn't exactly fit the Daz hair to the head, but it was close enough so I kept going... The Opacity is a touch to see-through on the raster, it's better on the Raytrace one.
Anyway, with RL's shader - much better than I was able to get on my own.
Raster
RayTrace
Bets part - 1080p, each one rendered to a 25-30 second video @60 FPS video in 3-4 minutes
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ultimativity
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ultimativity
Posted 6 Years Ago
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Group: Forum Members
Last Active: Last Year
Posts: 356,
Visits: 736
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@ TonyDPrimeAmazing! Which characters did you use for the hair vids. Raytrace in 25 seconds? I'm blown away.
Nathan
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