Hi,
Thanks for reading my post.
I recently created a clothing item in Zbrush and Substance Painter. The final item looks great in Substance Painter when rendered. However, I noticed that when loading the model and textures into CC3, it does not look as good as in Substance Painter. I have all the maps from Substance painter plugged into the right slots in CC3; but, something is up. See the two photos below.
Here is an image of the shoulder area in Substance Painter:
Here is the same area in CC3:
To me, it almost looks like the normal, and height maps aren't doing what they are supposed to do.
Also, I noticed that it seems to not be possible to load a curvature map. Is this so?
Any thoughts or tips would be much appreciated.
Thank you.