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This method is for when you need rigged clothing. If you don't need it rigged, you can just export an OBJ.
Someone more knowledgable on the game engine end will need to answer how to best apply it in the game engine.
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AKATheBoss
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AKATheBoss
Posted 6 Years Ago
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Thank you Rampa. This is what I have been looking for.
Question: are the exported bones needed? will they be calculated as another character?
Regards,
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Group: Forum Members
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Is this what you mean?
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AKATheBoss
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AKATheBoss
Posted 6 Years Ago
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Group: Forum Members
Last Active: 2 Years Ago
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Hello all, As title says. How can I make a character with equitable armors (piece of clothes) for UE4 and Unity? Can anyone help me or point me to direction? Thanks in advance, Regards.
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