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IK chains, rotating trunk

Posted By johnwarndt52 6 Years Ago
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johnwarndt52
johnwarndt52
Posted 6 Years Ago
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I hope I'm getting the terminology right; if not I hope my question still makes sense.
Is it my understanding that iclone will not let you keep a character's hands and feet in place while you rotate parts of its trunk in Edit Motion Layer? Discovering that has caused me no end of grief in a project I'm working on. Even lowly Poser7, released more than 12 years ago, will allow a user to do that. I suppose I was a damned fool in assuming that iclone would let you, but I never bothered to make sure that was the case before I shelled out hundreds of dollars for it because it seemed so basic.
Does anybody know of a solution to this?
 




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