The Character Creator 3 option "Auto Hide Meshes", is applied for many cloths per default.
Never mind, it is only in the editor auto hide, not when exported, unless you choose the export option to Delete Hidden Meshes.
The problem with this however is that the meshes collide after import, thus the auto hide in editor should be per option. Otherwise it is tedious to adjust when not getting the actual collision displayed.
Reallusion Unreal Engine Community Manager / LEGENDS of EPICA
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